GN_Win, Standard window create with banner and bottom line

Register parameters 

RST 20H, DEFW $7A09 (OZ V4.2 and newer)
IN:
        DE = (optional) "dynamic" pointer to banner (if banner pointer in definition block is 0)
       BHL = pointer to 7 byte window definition block (if B=0, then local pointer)

           Window Defintion Block offsets:
           0:  A = window ID (bits 0-3). The ID is in range 1-8
               bit 7=1, 6=1: Draw left & right bars, shelf brackets, banner text, bottom line
               bit 7=1, 6=0: Draw left & right bars, shelf brackets, banner text
               bit 7=0, 6=1: Draw left & right bars
               bit 7=0, 6=0: Just create window space (no visible borders)
               bit 5=1: 8 pixel inverted top banner (only evaluated with bit 7=1)
               bit 5=0: 7 pixel inverted top banner (only evaluated with bit 7=1)
               bit 4=1: For all windows: grey screen, then draw window to get a pop-up effect.
           1:  X coordinate (upper left corner) of Window (255 to center window)
           2:  Y coordinate (upper left corner) of Window (255 to center window)
           3:  WIDTH of Window (inclusive banner & bottom line)
           4:  HEIGHT of Window (inclusive banner & bottom line)
           5:  low byte, high byte address of window banner text
               Only specified if bit 7 of window ID is enabled.
               Set pointer to 0, if using a dynamic banner 
               (window with different banner each time)
OUT:
     Fc = 0

Registers changed after return:
     A.BCDEHL/IXIY same
     .F....../.... different 

Notes

This system call was introduced in OZ V4.2, and is used internally by OZ to create all application & popdown windows. It avoids the VDU clutter that otherwise is necessary to draw windows in OZ.

Example of window definition block with extended window "2" having 8 pixel banner and bottom line:

DEFB @11100000 | 2
DEFW $0000
DEFW $0811
DEFW bannerptr ; this points to a banner text, null-terminated.

Related calls

GN_Soe, write string at extended address to standard output
GN_Sop, write string to standard output, local memory
OS_Bout, write null-terminated string block at (B)HL to standard output
OS_Out, write character to standard output
OS_Pout, write embedded null-terminated string at caller (PC) to standard output

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