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Comment: OZ 4.7 (and above) Version Games instructions

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Until the 7 files are saved in RAM and are ready to be used.

OZ 4.

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7 (and above) Version

OZ 4.6 allows 7 allows boot.cli files to be in any slot and applications to run in RAM. This section describes how to run the Games using this facility.

Some games (witch are zipped) are provided in the file area of the flash card, but should other games be required, these may be uploaded from here. 

Booting up the GAMES Flash Card

The Z88 Games are provided on a 512K/512K Flash/RAM card which is used in Slot 1.

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Put the card in Slot 1 and do a HARD RESET.

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Press the Image Added key to resume.

Selecting a game

Select FlashStore Image AddedJ to see the files available.

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Move the cursor over the game required (/bounder.zip)

Press the Image Added key 3 times. The file is now copied in :RAM.1.

Unzipping a game

Select Unzip Image AddedU Select Filer Image Added

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Move the cursor over the game required (/bounder.zip)

Press the Image Added key to mark the file, then Press the Image Added key to resume. Press the Image Added key

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At this point, select a (for all).

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Select Image AddedQ to Quit Unzip.

Installing a game

In the INDEX Select Image AddedINS to Install application, then Select Filer Image AddedF

Move the cursor over the game required (/bounder.zip)

Press the Image Added key to mark the file, then Press the Image Added key to resume. Press the Image Added key

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Move the cursor over the game required (bounder.ap0)

Press the Image Added key to mark the file, then Press the Image Added key to resume.

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Press the Image Added key to resume.

Selecting a game

When in the INDEX use the Image Addedarrow key to display the bottom of the application list.

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Press the Image Added key to select Bounder.

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Other games may be played using the method described above but using different file names.